-Global Links-
DirectX9 June 10, 2010 - 95.62 MB - Download from Microsoft.com
Nvidia Forceware 327.23 WHQL (XP) & Nvidia Forceware 337.88 (Vista, 7, 8) - Download from Nvidia.com, XP - 32 Bit - XP - 64 Bit - Win Vista, 7, 8 - 32 Bit - Win Vista, 7, 8 - 64 Bit
NET Framework 4.5 - 48.01 MB - Download from Microsoft.com
ECM Tools 1.0 - 21.09 KB - Download from Drive.google.com
Nvidia Forceware 327.23 WHQL (XP) & Nvidia Forceware 337.88 (Vista, 7, 8) - Download from Nvidia.com, XP - 32 Bit - XP - 64 Bit - Win Vista, 7, 8 - 32 Bit - Win Vista, 7, 8 - 64 Bit
NET Framework 4.5 - 48.01 MB - Download from Microsoft.com
ECM Tools 1.0 - 21.09 KB - Download from Drive.google.com
-Global Guides-
Hint for Guides; Green Color: Radio Buttons, Recommended – Orange Color: Check Boxes, should not be checked - Blue Color: Check Boxes, should be checked
===>To check what version of Pixel Shaders and DirectX your Graphic Card supports, click Here
===>To view SSE2 supporting CPUs' list, click Here
===>To view SSSE3 supporting CPUs' list, click Here
Create Image file with ImgBurn
Download ImgBurn from the link above; once you installed and ran ImgBurn, click on the"Create image file from disk" if you have a game disc inserted on your DVD-ROM & click on the "Create image file from files/folders" if you have a copy of a game disc on your H.D.D.
If you've selected Create image file from disc;
Source; Specifies CDVD drive.
Destination; Specifies the destination of processed file.
Settings;
Read Speed: Specifies speed of reading the disk.
After all, click on the Read button for image file to be created.
If you've selected Create image file from files/folders:
Source; Specifies the source of your files/folders you want to create image from.
Destination; Specifies the destination of processed file.
Information;
Image Information: Gives information about your image file.
Calculate Image Size: Calculates image size.
Options;
Image Options;
Data Type: MODE1/2048, MODE2/FORM1/2352
File System: ISO9660 + UDF, ISO9660, ISO9660 + Joliet, ISO9660 + Joliet + UDF, UDF
UDF Revision: 1.02, 1.50, ..., 2.60
Preserve Full Pathnames - Recurse Subdirectories
Include Hidden Files - Include System Files - Include Archive Files Only
Add To Write Queue When Done
File Options; Clear Archive Attribute
Labels & Advanced; Leave these tabs.
If you've selected Create image file from disc;
Source; Specifies CDVD drive.
Destination; Specifies the destination of processed file.
Settings;
Read Speed: Specifies speed of reading the disk.
After all, click on the Read button for image file to be created.
If you've selected Create image file from files/folders:
Source; Specifies the source of your files/folders you want to create image from.
Destination; Specifies the destination of processed file.
Information;
Image Information: Gives information about your image file.
Calculate Image Size: Calculates image size.
Options;
Image Options;
Data Type: MODE1/2048, MODE2/FORM1/2352
File System: ISO9660 + UDF, ISO9660, ISO9660 + Joliet, ISO9660 + Joliet + UDF, UDF
UDF Revision: 1.02, 1.50, ..., 2.60
Preserve Full Pathnames - Recurse Subdirectories
Include Hidden Files - Include System Files - Include Archive Files Only
Add To Write Queue When Done
File Options; Clear Archive Attribute
Labels & Advanced; Leave these tabs.
Convert .ecm files
The extension of some downloaded games is .ecm; emulator can't run games with .ecm extension, so you have to convert file into a playable format such as .iso or .bin.
Download ECM Tools application from the link above and extract .rar file; you'll see unecm.exe file... Drag & drop your .ecm file on unecm.exe; the file will be converted to its original format.